Struct me3_framework::scripting::lua::prelude::LuaRegistryKey
source · [−]pub struct LuaRegistryKey { /* private fields */ }
Expand description
An auto generated key into the Lua registry.
This is a handle to a value stored inside the Lua registry. It is not automatically
garbage collected on Drop, but it can be removed with Lua::remove_registry_value
,
and instances not manually removed can be garbage collected with Lua::expire_registry_values
.
Be warned, If you place this into Lua via a UserData
type or a rust callback, it is very
easy to accidentally cause reference cycles that the Lua garbage collector cannot resolve.
Instead of placing a RegistryKey
into a UserData
type, prefer instead to use
AnyUserData::set_user_value
/ AnyUserData::get_user_value
.
Trait Implementations
sourceimpl Debug for RegistryKey
impl Debug for RegistryKey
sourceimpl Drop for RegistryKey
impl Drop for RegistryKey
sourceimpl Hash for RegistryKey
impl Hash for RegistryKey
sourceimpl PartialEq<RegistryKey> for RegistryKey
impl PartialEq<RegistryKey> for RegistryKey
sourcefn eq(&self, other: &RegistryKey) -> bool
fn eq(&self, other: &RegistryKey) -> bool
impl Eq for RegistryKey
Auto Trait Implementations
impl RefUnwindSafe for RegistryKey
impl Send for RegistryKey
impl Sync for RegistryKey
impl Unpin for RegistryKey
impl UnwindSafe for RegistryKey
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more