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use super::Vec2;
#[repr(C)]
#[derive(Clone, Copy, PartialEq)]
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
#[cfg_attr(feature = "bytemuck", derive(bytemuck::Pod, bytemuck::Zeroable))]
pub struct Rot2 {
s: f32,
c: f32,
}
impl Default for Rot2 {
fn default() -> Self {
Self { s: 0.0, c: 1.0 }
}
}
impl Rot2 {
pub const IDENTITY: Self = Self { s: 0.0, c: 1.0 };
pub fn from_angle(angle: f32) -> Self {
let (s, c) = angle.sin_cos();
Self { s, c }
}
pub fn angle(self) -> f32 {
self.s.atan2(self.c)
}
pub fn length(self) -> f32 {
self.c.hypot(self.s)
}
pub fn length_squared(self) -> f32 {
self.c.powi(2) + self.s.powi(2)
}
pub fn is_finite(self) -> bool {
self.c.is_finite() && self.s.is_finite()
}
#[must_use]
pub fn inverse(self) -> Rot2 {
Self {
s: -self.s,
c: self.c,
} / self.length_squared()
}
#[must_use]
pub fn normalized(self) -> Self {
let l = self.length();
let ret = Self {
c: self.c / l,
s: self.s / l,
};
crate::emath_assert!(ret.is_finite());
ret
}
}
impl std::fmt::Debug for Rot2 {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(
f,
"Rot2 {{ angle: {:.1}°, length: {} }}",
self.angle().to_degrees(),
self.length()
)
}
}
impl std::ops::Mul<Rot2> for Rot2 {
type Output = Rot2;
fn mul(self, r: Rot2) -> Rot2 {
Rot2 {
c: self.c * r.c - self.s * r.s,
s: self.s * r.c + self.c * r.s,
}
}
}
impl std::ops::Mul<Vec2> for Rot2 {
type Output = Vec2;
fn mul(self, v: Vec2) -> Vec2 {
Vec2 {
x: self.c * v.x - self.s * v.y,
y: self.s * v.x + self.c * v.y,
}
}
}
impl std::ops::Mul<Rot2> for f32 {
type Output = Rot2;
fn mul(self, r: Rot2) -> Rot2 {
Rot2 {
c: self * r.c,
s: self * r.s,
}
}
}
impl std::ops::Mul<f32> for Rot2 {
type Output = Rot2;
fn mul(self, r: f32) -> Rot2 {
Rot2 {
c: self.c * r,
s: self.s * r,
}
}
}
impl std::ops::Div<f32> for Rot2 {
type Output = Rot2;
fn div(self, r: f32) -> Rot2 {
Rot2 {
c: self.c / r,
s: self.s / r,
}
}
}
#[cfg(test)]
mod test {
use super::Rot2;
use crate::vec2;
#[test]
fn test_rotation2() {
{
let angle = std::f32::consts::TAU / 6.0;
let rot = Rot2::from_angle(angle);
assert!((rot.angle() - angle).abs() < 1e-5);
assert!((rot * rot.inverse()).angle().abs() < 1e-5);
assert!((rot.inverse() * rot).angle().abs() < 1e-5);
}
{
let angle = std::f32::consts::TAU / 4.0;
let rot = Rot2::from_angle(angle);
assert!(((rot * vec2(1.0, 0.0)) - vec2(0.0, 1.0)).length() < 1e-5);
}
{
let angle = std::f32::consts::TAU / 4.0;
let rot = 3.0 * Rot2::from_angle(angle);
let rotated = rot * vec2(1.0, 0.0);
let expected = vec2(0.0, 3.0);
assert!(
(rotated - expected).length() < 1e-5,
"Expected {:?} to equal {:?}. rot: {:?}",
rotated,
expected,
rot,
);
let undone = rot.inverse() * rot;
assert!(undone.angle().abs() < 1e-5);
assert!((undone.length() - 1.0).abs() < 1e-5,);
}
}
}