1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
#![cfg_attr(feature = "document-features", doc = document_features::document_features!())]
#![allow(clippy::float_cmp)]
#![allow(clippy::manual_range_contains)]
mod bezier;
pub mod color;
pub mod image;
mod mesh;
pub mod mutex;
mod shadow;
mod shape;
pub mod shape_transform;
pub mod stats;
mod stroke;
pub mod tessellator;
pub mod text;
mod texture_atlas;
mod texture_handle;
pub mod textures;
pub mod util;
pub use {
bezier::{CubicBezierShape, QuadraticBezierShape},
color::{Color32, Rgba},
image::{ColorImage, FontImage, ImageData, ImageDelta},
mesh::{Mesh, Mesh16, Vertex},
shadow::Shadow,
shape::{
CircleShape, PaintCallback, PaintCallbackInfo, PathShape, RectShape, Rounding, Shape,
TextShape,
},
stats::PaintStats,
stroke::Stroke,
tessellator::{tessellate_shapes, TessellationOptions, Tessellator},
text::{FontFamily, FontId, Fonts, Galley},
texture_atlas::TextureAtlas,
texture_handle::TextureHandle,
textures::TextureManager,
};
pub use emath::{pos2, vec2, Pos2, Rect, Vec2};
pub use ahash;
pub use emath;
#[cfg(feature = "color-hex")]
pub use color_hex;
pub const WHITE_UV: emath::Pos2 = emath::pos2(0.0, 0.0);
#[derive(Clone, Copy, Debug, PartialEq, Eq, PartialOrd, Ord, Hash)]
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
pub enum TextureId {
Managed(u64),
User(u64),
}
impl Default for TextureId {
fn default() -> Self {
Self::Managed(0)
}
}
#[derive(Clone, Debug, PartialEq)]
pub struct ClippedShape(
pub emath::Rect,
pub Shape,
);
#[derive(Clone, Debug)]
pub struct ClippedPrimitive {
pub clip_rect: emath::Rect,
pub primitive: Primitive,
}
#[derive(Clone, Debug)]
pub enum Primitive {
Mesh(Mesh),
Callback(PaintCallback),
}
#[macro_export]
macro_rules! epaint_assert {
($($arg: tt)*) => {
if cfg!(any(
feature = "extra_asserts",
all(feature = "extra_debug_asserts", debug_assertions),
)) {
assert!($($arg)*);
}
}
}
#[inline(always)]
pub(crate) fn f32_hash<H: std::hash::Hasher>(state: &mut H, f: f32) {
if f == 0.0 {
state.write_u8(0);
} else if f.is_nan() {
state.write_u8(1);
} else {
use std::hash::Hash;
f.to_bits().hash(state);
}
}
#[inline(always)]
pub(crate) fn f64_hash<H: std::hash::Hasher>(state: &mut H, f: f64) {
if f == 0.0 {
state.write_u8(0);
} else if f.is_nan() {
state.write_u8(1);
} else {
use std::hash::Hash;
f.to_bits().hash(state);
}
}