Crate mlua

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High-level bindings to Lua

The mlua crate provides safe high-level bindings to the Lua programming language.

The Lua object

The main type exported by this library is the Lua struct. In addition to methods for executing Lua chunks or evaluating Lua expressions, it provides methods for creating Lua values and accessing the table of globals.

Converting data

The ToLua and FromLua traits allow conversion from Rust types to Lua values and vice versa. They are implemented for many data structures found in Rust’s standard library.

For more general conversions, the ToLuaMulti and FromLuaMulti traits allow converting between Rust types and any number of Lua values.

Most code in mlua is generic over implementors of those traits, so in most places the normal Rust data structures are accepted without having to write any boilerplate.

Custom Userdata

The UserData trait can be implemented by user-defined types to make them available to Lua. Methods and operators to be used from Lua can be added using the UserDataMethods API. Fields are supported using the UserDataFields API.

Serde support

The LuaSerdeExt trait implemented for Lua allows conversion from Rust types to Lua values and vice versa using serde. Any user defined data type that implements serde::Serialize or serde::Deserialize can be converted. For convenience, additional functionality to handle NULL values and arrays is provided.

The Value enum implements serde::Serialize trait to support serializing Lua values (including UserData) into Rust values.

Requires feature = "serialize".

Async/await support

The create_async_function allows creating non-blocking functions that returns Future. Lua code with async capabilities can be executed by call_async family of functions or polling AsyncThread using any runtime (eg. Tokio).

Requires feature = "async".

Send requirement

By default mlua is !Send. This can be changed by enabling feature = "send" that adds Send requirement to Functions and UserData.

Re-exports

pub use crate::value::Nil;

Modules

Re-exports most types with an extra Lua* prefix to prevent name clashes.
(De)Serialization support using serde.

Structs

Handle to an internal Lua userdata for any type that implements UserData.
Thread (coroutine) representation as an async Future or Stream.
Returned from Lua::load and is used to finalize loading and executing Lua main chunks.
Luau compiler
Luau function coverage snapshot.
Contains information about currently executing Lua code.
A struct with options to change default deserializer behavior.
Handle to an internal Lua function.
A “light” userdata value. Equivalent to an unmanaged raw pointer.
Top level Lua struct which represents an instance of Lua VM.
Controls Lua interpreter behavior such as Rust panics handling.
Multiple Lua values used for both argument passing and also for multiple return values.
An auto generated key into the Lua registry.
Constructed by the Lua::scope method, allows temporarily creating Lua userdata and callbacks that are not required to be Send or ’static.
A struct with options to change default serializer behavior.
Flags describing the set of lua standard libraries to load.
Handle to an internal Lua string.
Handle to an internal Lua table.
An iterator over the pairs of a Lua table.
An iterator over the sequence part of a Lua table.
Handle to an internal Lua thread (or coroutine).
Handle to a UserData metatable.
Wraps a variable number of Ts.
A raw Lua state associated with a thread.

Enums

Represents chunk mode (text or binary).
Represents a specific event that triggered the hook.
Error type returned by mlua methods.
Mode of the Lua garbage collector (GC).
Kinds of metamethods that can be overridden.
Status of a Lua thread (or coroutine).
A dynamically typed Lua value. The String, Table, Function, Thread, and UserData variants contain handle types into the internal Lua state. It is a logic error to mix handle types between separate Lua instances, and doing so will result in a panic.
Type to set next Luau VM action after executing interrupt function.

Traits

Trait for types loadable by Lua and convertible to a Chunk
Trait for types convertible from Value.
Trait for types that can be created from an arbitrary number of Lua values.
Trait for serializing/deserializing Lua values using Serde.
An extension trait for Tables that provides a variety of convenient functionality.
Trait for types convertible to Value.
Trait for types convertible to any number of Lua values.
Trait for custom userdata types.
Field registry for UserData implementors.
Method registry for UserData implementors.

Type Definitions

Type of Lua integer numbers.
Type of Lua floating point numbers.
A specialized Result type used by mlua’s API.
Type for native C functions that can be passed to Lua.