#[repr(C)]
pub struct Pos2 { pub x: f32, pub y: f32, }
Expand description

A position on screen.

Normally given in points (logical pixels).

Mathematically this is known as a “point”, but the term position was chosen so not to conflict with the unit (one point = X physical pixels).

Fields

x: f32

How far to the right.

y: f32

How far down.

Implementations

The zero position, the origin. The top left corner in a GUI. Same as Pos2::default().

The vector from origin to this position. p.to_vec2() is equivalent to p - Pos2::default().

True if all members are also finite.

True if any member is NaN.

Trait Implementations

The resulting type after applying the + operator.
Performs the + operation. Read more
Performs the += operation. Read more
Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
Returns the “default value” for a type. Read more
Converts to this type from the input type.
Converts to this type from the input type.
Converts to this type from the input type.
Converts to this type from the input type.
The returned type after indexing.
Performs the indexing (container[index]) operation. Read more
Performs the mutable indexing (container[index]) operation. Read more

Transforms the position.

The resulting type after applying the * operator.
Performs the * operation. Read more

Transforms the position.

The resulting type after applying the * operator.
Performs the * operation. Read more
More readable version of self.max(lower_limit)
More readable version of self.min(upper_limit)
This method tests for self and other values to be equal, and is used by ==. Read more
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more
The resulting type after applying the - operator.
Performs the - operation. Read more
The resulting type after applying the - operator.
Performs the - operation. Read more
Performs the -= operation. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Should always be Self
The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.