pub struct TextureMeta {
    pub name: String,
    pub size: [usize; 2],
    pub bytes_per_pixel: usize,
    pub retain_count: usize,
    pub filter: TextureFilter,
}
Expand description

Meta-data about an allocated texture.

Fields

name: String

A human-readable name useful for debugging.

size: [usize; 2]

width x height

bytes_per_pixel: usize

4 or 1

retain_count: usize

Free when this reaches zero.

filter: TextureFilter

The texture filtering mode to use when rendering

Implementations

Size in bytes. width x height x Self::bytes_per_pixel.

Trait Implementations

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
This method tests for self and other values to be equal, and is used by ==. Read more
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Should always be Self
The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.