pub struct Sense {
    pub click: bool,
    pub drag: bool,
    pub focusable: bool,
}
Expand description

What sort of interaction is a widget sensitive to?

Fields

click: bool

buttons, sliders, windows, …

drag: bool

sliders, windows, scroll bars, scroll areas, …

focusable: bool

this widgets want focus. Anything interactive + labels that can be focused for the benefit of screen readers.

Implementations

Senses no clicks or drags. Only senses mouse hover.

Senses no clicks or drags, but can be focused with the keyboard. Used for labels that can be focused for the benefit of screen readers.

Sense clicks and hover, but not drags.

Sense drags and hover, but not clicks.

Sense both clicks, drags and hover (e.g. a slider or window).

The logical “or” of two Senses.

Returns true if we sense either clicks or drags.

Trait Implementations

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
This method tests for self and other values to be equal, and is used by ==. Read more
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more
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Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Should always be Self
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The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.